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SUDOKUPOKER

The thinking player's table. Stake chips on the cells you're sure of, raise when your logic is airtight, and fold when that "obvious" 7 starts sweating. The grid always shows its hand in the end.

TAKE A SEAT

The floor manager:

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ANTE UP

Every player antes into the grid. Each cell you claim is a bet that your digit is right. Certainty is currency.

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BLUFF THE BOX

Place a chip on a cell you haven't proven. If nobody calls, your maybe becomes the table's fact. Until the grid disagrees.

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SHOWDOWN

When the grid completes, the solution settles every bet at once. Correct chips pay out; bluffs are collected without sympathy.